3D Game Programming All in One, Third Edition

3D Game Programming All in One, Third Edition
Author : Kenneth Finney
Publisher :
Total Pages : 1152
Release : 2012
ISBN 10 : OCLC:1105793056
ISBN 13 :
Language : EN, FR, DE, ES & NL

3D Game Programming All in One, Third Edition
Language: en
Pages: 1152
Authors: Kenneth Finney
Categories: Internet games
Type: BOOK - Published: 2012 - Publisher:

The latest edition of a bestselling book, 3D GAME PROGRAMMING ALL IN ONE, THIRD EDITION uses the Torque Game Engine technology to show readers how to quickly cr
3D Game Programming All in One
Language: en
Pages: 1152
Authors: Kenneth C. Finney
Categories: Computers
Type: BOOK - Published: 2012-12-03 - Publisher: Cengage Learning

3D GAME PROGRAMMING ALL IN ONE, THIRD EDITION is perfect for anyone interested in learning the skills and processes involved in making 3D games. This new editio
DarkBasic Pro Game Programming
Language: en
Pages: 577
Authors: Jonathan S. Harbour
Categories: Games & Activities
Type: BOOK - Published: 2006 - Publisher: Course Technology Ptr

Learn to write 2D and 3D games without any programming experience by harnessing the advanced 2D/3D graphics features of DarkBASIC Professional! Bring the "fun f
Creating Music and Sound for Games
Language: en
Pages: 293
Authors: G. W. Childs
Categories: Games & Activities
Type: BOOK - Published: 2007 - Publisher: Course Technology

Creating Music and Sound for Games is about mastering the unique creative challenges faced by musicians and sound designers new to the field of composing music
Beginning XNA 3.0 Game Programming
Language: en
Pages: 448
Authors: Bruno Evangelista
Categories: Computers
Type: BOOK - Published: 2009-05-31 - Publisher: Apress

Would you like to create your own games, but never have the time to dig into the details of multimedia programming? Now you don't have to! XNA 3.0 makes it simp
Advanced 3D Game Programming All in One
Language: en
Pages: 592
Authors: Kenneth C. Finney
Categories: Computers
Type: BOOK - Published: 2005 - Publisher: Course Technology Ptr

Covers 3D game programming, art and design. Written for intermediate to advanced level game programmers, this book uses the Torque Game Engine to show readers h
Career Opportunities in the Internet, Video Games, and Multimedia
Language: en
Pages:
Authors: T. Allan Taylor
Categories: Computers
Type: BOOK - Published: 2009-01-01 - Publisher: Infobase Publishing

Provides updated key information, including salary ranges, employment trends, and technical requirements. Career profiles include animator, content specialist,
Killer Game Programming in Java
Language: en
Pages: 996
Authors: Andrew Davison
Categories: Computers
Type: BOOK - Published: 2005-05-20 - Publisher: "O'Reilly Media, Inc."

Provides instructions for creating computer games using the Java platform, including information on 2D and 3D-programming, creating sound and audio effects, and
Virtual Architecture: Modeling and Creation of Real-Time 3D Interactive Worlds
Language: en
Pages: 615
Authors: Mohd Fairuz Shiratuddin
Categories: 3ds max (Computer file)
Type: BOOK - Published: 2008-12-30 - Publisher: Lulu.com

This book was written to support the development of art assets and virtual environments for Serious Games and Architectural Visualization. It caters to those wh
IE2007: Proceedings of the 4th Australasian Conference on Interactive Entertainment
Language: en
Pages: 174
Authors:
Categories: Computer games
Type: BOOK - Published: 2007 - Publisher: Yusuf Pisan